We're also disappointed because we've invested time and money in this version which is put on hold indefinitely. We see that there are a lot of you waiting for the Xbox One version. We want to see our games on as many platforms as possible. "To say we're not happy about this is putting it subtly. However, we have to postpone the Xbox One version. From where we stand now, with the resources and manpower that we have, we can release the PS4 version of Chapter One on April 28th. Keeping our personal and mental situation out of this, the war impacted us from a production point of view heavily. ![]() "To say that the war made an impact on us is probably the understatement of the decade. And as we were getting closer and closer to finalizing those versions, war happened. A lot of invisible work was done, but also as visible as changes to the map of the city on the PS4 and Xbox One versions so that the game could run smoother (we cut certain alleyways, shortcuts, etc). We've tried to squeeze out as much from the old gens as possible. "After the validation of Chapter One on current-gen in October, we kept on working on optimizing the PS4 and Xbox One versions. So last year we made the decision to release the PS5 and Xbox series X|S versions first, and work on optimising the old gen versions. During that time we discovered that the scope of the work was bigger than assessed. The statement reads: "From September of last year right until February of 2022, we worked hard on optimising our game for PC and both old and current generation consoles.
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